Treachery in Beatdown City shows promise

A lot can be said about the retro craze.

Sure, it’s fun to play the old games and remember what they were like as kids, but to see new things coming out that mimic the old titles can be a bit frustrating at times.

It seems oftentimes with these games they miss the point of what gaming was back then: good core gameplay.

Treachery in Beatdown City, which is currently in its second Kickstarter campaign, looks to be on the right track by bringing something new to the table.

Beat-em-ups are nothing new. We’ve been moving around stages, beating up baddies since Double Dragon and who-knows-what before. What TiBC is attempting to do, though, is throw in some RPG elements.

Each time you get into combat, you have to spend a certain amount of points to pull of special moves. Frankly, I’m not entirely sure how it’s going to work, but it’s enough to interest me and have me throw my money their way.

I’m not fond of the retro graphics here, as they strike me as gimmicky, rather than an homage to the games of old. To me, they’re saying “It’s an old-school game, let’s put in some old-school graphics so people will buy with their nostalgia,” which is kind of lame. Fortunately, though, the gameplay seems to redeem the title.

If you’ve got the time, and maybe a few bucks, head over and see if it suits your fancy.

And, if you’re up for it, here’s the first 30 minutes of gameplay.

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