I’m still trying to find the perfect MMO.
It’s been hard, frankly. So many great concepts to come out, all to fail to meet my standards.
Maybe my standards are too high. Or, maybe, they’re just not the right games for me.
I’ve spent a good bit of time with the upcoming MMO “Wildstar” and, fingers crossed, I think I may have found the one.
Continue reading New MMO ‘Wildstar’ getting some serious attention, and deservedly so
I only recently started playing HeroClix.
I find it a bit funny that, just after I start playing, one of my favorite characters from all superhero universes gets his own set.
Of course, I had to get as many as them as possible, much like with my Street Fighter set, which led to a friend and I purchasing a brick of booster packs. (In HeroClix land, a “brick” is a pack of 10 boosters, each containing five random figures. A “crate” is two bricks.)
Since we went in on it together, it was only fair that we open it together, which had to, of course, be recorded.
Continue reading Deadpool gets his own HeroClix set, and we break it open
When I first heard about “Project X Zone,” I couldn’t help but think of what a strange combination of cast it featured.
“Street Fighter” and “Shining Force?” “Resident Evil” and “Xenosaga?” “Resonance of Fate” and “.hack?”
Why would somebody combine the Capcom, Sega and NAMCO Bandai universes into a single game? And how would it work?
It is a strange world, but it all kind of works. Of course, interdimensional beings are involved, tearing holes in the various universes and causing all kinds of crossover.
Continue reading ‘Project X Zone’ is a delightful collision of worlds
Everybody around me was playing “Clash of Clans,” and I just wasn’t interested.
“You’re not playing?”
“Join my clan!”
“You’ve got to see this game!”
So, I did. And, honestly, I’m not terribly impressed. That doesn’t, however, mean I don’t see the draw.
Continue reading ‘Clash of Clans’ isn’t for me
I truly believe twin-stick shooters are one of the greatest gaming inventions.
Being able to move one direction and fire another, all while dodging enemies and bullets, makes for a gameplay experience that doesn’t really get old.
Continue reading Frenetic gameplay of ‘PixelJunk Shooter’ is a blast
A Kickstarter project I funded a good while back is finally making its debut.
Pixel Press Floors lets you draw your own games, much like I did in my younger years, then take a photo of them with your iPad or iPhone, and eventually Android devices, and turn them into playable video games.
Continue reading ‘Pixel Press Floors’ gets Apple approval, new trailer
I have been playing Threes on my phone more than any other game lately.
At its core, it is a very simple matching game, but achieving higher and higher scores takes a lot of foresight and a little bit of luck.
Continue reading ‘Threes’ is a great example of simple fun
A lot can be said about the retro craze.
Sure, it’s fun to play the old games and remember what they were like as kids, but to see new things coming out that mimic the old titles can be a bit frustrating at times.
It seems oftentimes with these games they miss the point of what gaming was back then: good core gameplay.
Treachery in Beatdown City, which is currently in its second Kickstarter campaign, looks to be on the right track by bringing something new to the table.
Continue reading Treachery in Beatdown City shows promise
Super Arcade has always been a name in the arcade scene, and as one of the last original ones, it’s sad to see it in the condition it appears to be in.
Not happy with that, the arcade’s owner has taken to Kickstarter to try to breathe some new life into the aging establishment.
Some of the expected changes sound like they could really bring about a new twist on the old arcade experience.
Continue reading Kickstarter launched to save California arcade
I had completely given up on Diablo III.
The loot system was broken, as very few items you might find were worthwhile; the best stuff could be purchased from the in-game auction house, and that took either loads of gold or real cash.
On top of that, the game was just kind of boring. The classes were neat, sure, and the story was good, but once you made it through the first time, there was little to draw people back in.
Continue reading ‘Diablo III’ expansion attracting new and old players